15.12.22|James SpiroOfir Katz, Studio Manager at Clover Bite and Head of the Game Design department at Tiltan School of Design, speaks to CTech about the variety of skills needed to make a game
17.03.22|Irad Atzmon-SchmayerDespite the progression of the industry, women still earn less on average than their male counterparts, and must “have that uncomfortable discussion over raises,” says Shira Korach, a 2D Designer at Matific
11.03.21|Amit KlingWhen it comes to the kids-orientated gaming giant’s platform, user-generated content takes on a fluid meaning