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24/7
Headlines
16:48
Rafael seizes opening in auto industry slump to expand in Europe
13:54
Lightricks: “Rough times are the most honest mirror an organization has”
13:52
“When the AI landscape shifts, Israeli teams reorient faster”
13:46
AnyClip enters insolvency proceedings amid advertising market turmoil
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1
Cisco acquires AI security startup Astrix for $400 million
2
Kela raising $200 million at $1 billion valuation with backing from Bill Ackman and Eric Schmidt
3
Five bidders advance in Nice’s $2.5 billion Actimize sale process
4
The 50 most promising Israeli startups - 2026
5
ZyG raises $60 million Series A at $500 million valuation just a year after launch
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Gaming
20 stories about Gaming
GRIME 2 proves Israeli indie games can break through, but not easily
14.04.26
|
Zachy Hennessey
The game’s success comes as Israeli developers navigate both limited resources and increasing scrutiny abroad.
Unity shuts down ironSource ad network, selling Supersonic three-and-a-half years after $4.4 billion merger
27.03.26
|
Sophie Shulman
The moves leave little of the Israeli ad-tech firm within Unity, marking a quiet unwind of one of the sector’s most high-profile mergers.
Lawsuit accuses Roblox of engineering addiction among children
19.03.26
|
Lital Dobrovitzky
Filing claims platform uses scarcity, rewards, and design tactics to maximize engagement and revenue.
Meet the woman trying to build Israel’s AAA gaming industry
05.03.26
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Zachy Hennessey
Tali Freeman Shalev's CreaTech is setting out to answer one question: can Israel build a real AAA gaming industry?
“Israel has no big-budget games industry. The goal is to resemble Poland and France.”
10.02.26
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CTech
Industry leaders say Israel’s gaming sector lacks AAA production and is betting on education, Unreal Engine, and regional impact to close the gap.
Gaming unicorn Moon Active cuts 5% of workforce as it reshapes operations
27.01.26
|
Meir Orbach
Layoffs affect roughly 110 employees of the Coin Master developer.
Mobile gaming’s era of easy money is over
25.01.26
|
Maayan Cohen-Rozen
Rising costs, tighter platforms, and fewer paying users are forcing a hard reset.
Inside Playtika’s 15% workforce cut: From growth at all costs to lean, AI-driven teams
15.01.26
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Maayan Cohen Rozen
CEO Robert Antokol’s letter outlines a deeper reorganization beyond the layoffs.
Playtika to lay off about 500 employees in 15% workforce cut
14.01.26
|
CTech
CEO Robert Antokol cites need to “right-size” the organization.
From NPCs to Cozy Worlds: The next frontier of gaming
05.01.26
|
Maayan Rozen-Cohen
How AI-driven characters, portable play, player-created content, and wellness-focused experiences are reshaping the games of 2026.
Saudi Arabia’s $55 billion EA Sports bet on global influence
25.12.25
|
Maayan Cohen-Rozen
From sportswashing to gamewashing, the kingdom targets time, attention, and identity.
After losing EA, FIFA bets on Netflix and a streaming-first football game
22.12.25
|
Maayan Cohen-Rozen
The 2026 World Cup sets the stage for a high-risk, high-visibility return.
“You have to see it to be it,” says Neta Friedlander, Founder of Women in Gaming Israel
26.11.25
|
Amy Shapiro
Neta Friedlander, Co-Founder and Manager of Women in Gaming Israel, speaks to CTech at Calcalist’s Gaming Conference 2025.
“The pie may get bigger, but it’s harder than ever to take a bite,” says HOOP-O Studios
25.11.25
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Amy Shapiro
Matan Fettman, CEO of HOOP-O Studios, speaks to CTech at Calcalist’s Gaming Conference 2025.
“The world will always need creativity and free thinking, but you need AI in order to scale”
25.11.25
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Amy Shapiro
Rinat Buchholz, CEO and Co-Founder of Global Teams, speaks to CTech at Calcalist’s Gaming Conference 2025.
“We invested before seeing a deck”: Why early-stage gaming funding is changing
25.11.25
|
Maayan Manela
Investors say presentations matter far less than founder speed, tool fluency, and the ability to launch quickly into competitive markets.
Mapping the Israeli gaming ecosystem with 143 companies and $3.65 billion in published exits
25.11.25
|
CTech
A new sector report reveals the scale, maturity, and emerging global reach of Israel’s fast-growing gaming industry.
"True personalization is essential. Each player should experience content tailored specifically to them"
24.11.25
|
Tomer Hadar
Mor Biran, GM of the House of Fun game at Playtika, added: "In a personalized world, we’ll rely on a smart system that identifies what content each player wants and what suits them best."
"Gaming publishers must maintain a presence on Shorts, which is becoming the world’s leading short-form content destination"
24.11.25
|
Maya Nahum Shahal
Eldad Weinberger, Creative Lead at Google Israel, added: "More than 40% of Shorts users are not on TikTok or Reels."
"AI without data is like a car without gas"
24.11.25
|
Maya Nahum Shahal
Playtika CTO Uri Rubin added at the Calcalist Gaming Conference: "You need at least a year of historical data on everything players do, and you need it for millions of players, otherwise AI can’t produce insights."
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